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	<External>null</External>
	<External>nil</External>
	<Item class="Part">
		<Properties>
			<bool name="Anchored">true</bool>
			<float name="BackParamA">-0.5</float>
			<float name="BackParamB">0.5</float>
			<token name="BackSurface">0</token>
			<token name="BackSurfaceInput">0</token>
			<float name="BottomParamA">-0.5</float>
			<float name="BottomParamB">0.5</float>
			<token name="BottomSurface">4</token>
			<token name="BottomSurfaceInput">0</token>
			<int name="BrickColor">21</int>
			<CoordinateFrame name="CFrame">
				<X>7.19959927</X>
				<Y>29.7429256</Y>
				<Z>-122.500092</Z>
				<R00>4.55345592e-008</R00>
				<R01>1</R01>
				<R02>-6.40308073e-008</R02>
				<R10>-1</R10>
				<R11>4.5534545e-008</R11>
				<R12>-2.19348966e-008</R12>
				<R20>9.72743806e-008</R20>
				<R21>4.42627623e-009</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<bool name="CanCollide">false</bool>
			<bool name="CastsShadows">true</bool>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<bool name="Cullable">true</bool>
			<bool name="DraggingV1">false</bool>
			<float name="Elasticity">0.5</float>
			<token name="FormFactor">1</token>
			<float name="Friction">0.300000012</float>
			<float name="FrontParamA">-0.5</float>
			<float name="FrontParamB">0.5</float>
			<token name="FrontSurface">0</token>
			<token name="FrontSurfaceInput">0</token>
			<float name="LeftParamA">-0.5</float>
			<float name="LeftParamB">0.5</float>
			<token name="LeftSurface">0</token>
			<token name="LeftSurfaceInput">0</token>
			<bool name="Locked">false</bool>
			<string name="Name">Smooth Block Model</string>
			<float name="Reflectance">0</float>
			<float name="RightParamA">-0.5</float>
			<float name="RightParamB">0.5</float>
			<token name="RightSurface">0</token>
			<token name="RightSurfaceInput">0</token>
			<Vector3 name="RotVelocity">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
			</Vector3>
			<float name="TopParamA">-0.5</float>
			<float name="TopParamB">0.5</float>
			<token name="TopSurface">3</token>
			<token name="TopSurfaceInput">0</token>
			<float name="Transparency">0</float>
			<Vector3 name="Velocity">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
			</Vector3>
			<token name="shape">1</token>
			<Vector3 name="size">
				<X>1</X>
				<Y>8.40000057</Y>
				<Z>9</Z>
			</Vector3>
		</Properties>
		<Item class="Script">
			<Properties>
				<bool name="Disabled">false</bool>
				<string name="Name">Script</string>
				<string name="Source">function onTouched(part)&#13;&#10;&#9;local h = part.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if h~=nil then&#13;&#10;&#9;&#9;h.Health = h.Health -50&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(onTouched)&#13;&#10;</string>
			</Properties>
		</Item>
	</Item>
</roblox>