#define CFG_TEXTURE_TILING              1

#define CFG_DIFFUSE_SCALE               1
#define CFG_SPECULAR_SCALE              2
#define CFG_GLOSS_SCALE                 256
#define CFG_REFLECTION_SCALE          	0

#define CFG_NORMAL_SHADOW_SCALE         0.3

#define CFG_SPECULAR_LOD				0.25
#define CFG_GLOSS_LOD					32

#define CFG_NORMAL_DETAIL_TILING		7
#define CFG_NORMAL_DETAIL_SCALE			0.6

#define CFG_FAR_TILING					0
#define CFG_FAR_DIFFUSE_CUTOFF			0
#define CFG_FAR_NORMAL_CUTOFF			0
#define CFG_FAR_SPECULAR_CUTOFF			0

#include "material.hlsl"
