#define CFG_TEXTURE_TILING              1

#define CFG_DIFFUSE_SCALE               1
#define CFG_SPECULAR_SCALE              1
#define CFG_GLOSS_SCALE                 256
#define CFG_REFLECTION_SCALE          	0

#define CFG_NORMAL_SHADOW_SCALE         0.5

#define CFG_SPECULAR_LOD				0.17
#define CFG_GLOSS_LOD					18

#define CFG_NORMAL_DETAIL_TILING		0
#define CFG_NORMAL_DETAIL_SCALE			0

#define CFG_FAR_TILING					0
#define CFG_FAR_DIFFUSE_CUTOFF			0
#define CFG_FAR_NORMAL_CUTOFF			0
#define CFG_FAR_SPECULAR_CUTOFF			0

#include "material.hlsl"
