local Roact = require(game:GetService("CorePackages").Roact) local LocalizationTools = require(script.Parent.Parent.Components.LocalizationTools) local Promise = require(script.Parent.Parent.Promise) return function() it("mounts and unmounts", function() local element = Roact.createElement(LocalizationTools, { StudioSettings = { Theme = { GetColor = function() return Color3.new(0,0,0) end, }, ThemeChanged = { Connect = function() return {Disconnect = function() end} end, }, }, CheckTableAvailability = function() return Promise.new(function() end) end, GameIdChangedSignal = { Connect = function() end, }, RobloxLocaleIdChangedSignal = { Connect = function() end, }, AllLanguagesInfo = { localeInfoTable = { ["en_us"] = { languageName = "English", languageCode = "en", }, ["zh_cn"] = { languageName = "Chinese (Simplified)", languageCode = "zh_hans", } }, languageInfoTable = { ["en"] = { languageName = "English", localeCode = "en_us", }, ["zh_hans"] = { languageName = "Chinese (Simplified)", localeCode = "zh_cn", } }, }, }) local handle = Roact.mount(element) Roact.unmount(handle) end) end