local Constants = { NotificationKeys = { MultipleBundleNoticeKey = "InGame.InspectMenu.Description.MultipleBundlesNotice", SingleBundleNoticeKey = "InGame.InspectMenu.Description.SingleBundleNotice", LimitedItemNoticeKey = "InGame.InspectMenu.Description.LimitedNotice", }, ItemType = { Asset = "Asset", Bundle = "Bundle", }, View = { Compact = 0, Wide = 1, WideLandscape = 2, }, HumanoidDescriptionAssetNames = { BackAccessory = "BackAccessory", FaceAccessory = "FaceAccessory", FrontAccessory = "FrontAccessory", HairAccessory = "HairAccessory", HatAccessory = "HatAccessory", NeckAccessory = "NeckAccessory", ShouldersAccessory = "ShouldersAccessory", WaistAccessory = "WaistAccessory", Face = "Face", Head = "Head", LeftArm = "LeftArm", LeftLeg = "LeftLeg", RightArm = "RightArm", RightLeg = "RightLeg", Torso = "Torso", GraphicTShirt = "GraphicTShirt", Pants = "Pants", Shirt = "Shirt", ClimbAnimation = "ClimbAnimation", FallAnimation = "FallAnimation", IdleAnimation = "IdleAnimation", JumpAnimation = "JumpAnimation", RunAnimation = "RunAnimation", SwimAnimation = "SwimAnimation", WalkAnimation = "WalkAnimation", }, HumanoidDescriptionIdToName = { ["2"] = "Shirt", ["8"] = "HatAccessory", ["41"] = "HairAccessory", ["42"] = "FaceAccessory", ["43"] = "NeckAccessory", ["44"] = "ShouldersAccessory", ["45"] = "FrontAccessory", ["46"] = "BackAccessory", ["47"] = "WaistAccessory", ["11"] = "Shirt", ["12"] = "Pants", ["19"] = "Gear", ["17"] = "Head", ["18"] = "Face", ["27"] = "Torso", ["28"] = "RightArm", ["29"] = "LeftArm", ["30"] = "LeftLeg", ["31"] = "RightLeg", ["48"] = "ClimbAnimation", ["50"] = "FallAnimation", ["51"] = "IdleAnimation", ["52"] = "JumpAnimation", ["53"] = "RunAnimation", ["54"] = "SwimAnimation", ["55"] = "WalkAnimation", }, AnimationAssetTypes = { ["48"] = 48, ["50"] = 50, ["51"] = 51, ["52"] = 52, ["53"] = 53, ["54"] = 54, ["55"] = 55, ["61"] = 61, -- Emotes }, } return Constants