local Colors = require(script.Parent.Colors) local WideView = { UseContainerAspectRatio = true, ContainerBackgroundTransparency = 0.3, ContainerBackgroundColor = Colors.Black, ContainerAspectRatio = 0.9, MaxAssetCardsPerRow = 4, ContainerSize = UDim2.new(0.7, 0, 0.95, -36), ContainerAnchorPoint = Vector2.new(0.5, 0.5), ContainerPosition = UDim2.new(0.5, 0, 0.5, 36), AvatarHeadShotSize = 48, TopSizeY = 50, ClipsDescendants = true, PlayerViewportSize = UDim2.new(0.33, 0, 1, -42), AssetListSize = UDim2.new(0.67, 0, 1, -42), AssetListPosition = UDim2.new(0.33, 0, 0, 42), CloseButtonPosition = UDim2.new(0, 6, 0, -30), DetailsThumbnailFrameSize = UDim2.new(0.4, 0, 1, -30), DetailsThumbnailFramePosition = UDim2.new(0, 25, 0, 30), DetailsThumbnailAnchorPoint = Vector2.new(0.5, 0), DetailsThumbnailPosition = UDim2.new(0.5, 0, 0, 0), DetailsThumbnailARDominantAxis = Enum.DominantAxis.Width, DetailsFramePosition = UDim2.new(0.4, 30, 0, 30), DetailsFrameSize = UDim2.new(0.6, -30, 1, -30), AssetCardMaxSizeX = 190, AssetCardMaxSizeY = 279, DefaultCameraOffset = CFrame.new(0, 2, -5), ToolOffset = CFrame.new(0, 2, -8), TryOnPosition = UDim2.new(0, 25, 0, 30), TryOnSize = UDim2.new(0.4, 0, 1, -30), BorderPaddingSize = 40, AssetTextMaxSize = 18, } setmetatable(WideView, { __newindex = function(t, key, index) end, __index = function(t, index) error("WideView table has no value: " .. tostring(index)) end } ) return WideView