--[[ Filename: DeveloperConsolePrimitives.lua Written by: dbanks Description: Refactoring code from DeveloperConsoleModule. --]] local Style; do local function c3(r, g, b) return Color3.new(r / 255, g / 255, b / 255) end local frameColor = Color3.new(0.1, 0.1, 0.1) local textColor = Color3.new(1, 1, 1) local optionsFrameColor = Color3.new(1, 1, 1) pcall(function() -- Fun window colors for cool people local Players = game:GetService("Players") if not Players or not Players.LocalPlayer then return end local FunColors = { [56449] = {c3(255, 63, 127)}; -- ReeseMcBlox [6949935] = {c3(255, 63, 127)}; -- NobleDragon } local funColor = FunColors[Players.LocalPlayer.UserId] if funColor then frameColor = funColor[1] or frameColor textColor = funColor[2] or textColor end end) Style = { ZINDEX = 6; Font = Enum.Font.SourceSans; FontBold = Enum.Font.SourceSansBold; HandleHeight = 24; -- How tall the top window handle is, as well as the width of the scroll bar TabHeight = 28; GearSize = 24; BorderSize = 2; CommandLineHeight = 22; OptionAreaHeight = 56; FrameColor = frameColor; -- Applies to pretty much everything, including buttons FrameTransparency = 0.5; OptionsFrameColor = optionsFrameColor; TextColor = textColor; MessageColors = { [0] = Color3.new(1, 1, 1); -- Enum.MessageType.MessageOutput [1] = Color3.new(0.4, 0.5, 1); -- Enum.MessageType.MessageInfo [2] = Color3.new(1, 0.6, 0.4); -- Enum.MessageType.MessageWarning [3] = Color3.new(1, 0, 0); -- Enum.MessageType.MessageError }; ScrollbarFrameColor = frameColor; ScrollbarBarColor = frameColor; ScriptButtonHeight = 32; ScriptButtonColor = Color3.new(0, 1/3, 2/3); ScriptButtonTransparency = 0.5; CheckboxSize = 24; ChartTitleHeight = 20; ChartGraphHeight = 64; ChartDataHeight = 24; ChartHeight = 0; -- This gets added up at end and set at end of block ChartWidth = 620; -- (-1) means right to left -- (1) means left to right ChartGraphDirection = 1; -- the direction the bars move GetButtonDownColor = function(normalColor) local r, g, b = normalColor.r, normalColor.g, normalColor.b return Color3.new(1 - 0.75 * (1 - r), 1 - 0.75 * (1 - g), 1 - 0.75 * (1 - b)) end; GetButtonHoverColor = function(normalColor) local r, g, b = normalColor.r, normalColor.g, normalColor.b return Color3.new(1 - 0.875 * (1 - r), 1 - 0.875 * (1 - g), 1 - 0.875 * (1 - b)) end; } Style.ChartHeight = Style.ChartTitleHeight + Style.ChartGraphHeight + Style.ChartDataHeight + Style.BorderSize end return Style