-- Creates all neccessary scripts for the gui on initial load, everything except build tools -- Created by Ben T. 10/29/10 -- Please note that these are loaded in a specific order to diminish errors/perceived load time by user local scriptContext = game:GetService("ScriptContext") local touchEnabled = game:GetService("UserInputService").TouchEnabled local RobloxGui = game:GetService("CoreGui"):WaitForChild("RobloxGui") local soundFolder = Instance.new("Folder") soundFolder.Name = "Sounds" soundFolder.Parent = RobloxGui -- TopBar local topbarSuccess, topbarFlagValue = pcall(function() return settings():GetFFlag("UseInGameTopBar") end) local useTopBar = (topbarSuccess and topbarFlagValue == true) if useTopBar then scriptContext:AddCoreScriptLocal("CoreScripts/Topbar", RobloxGui) end -- SettingsScript local luaControlsSuccess, luaControlsFlagValue = pcall(function() return settings():GetFFlag("UseLuaCameraAndControl") end) -- MainBotChatScript (the Lua part of Dialogs) scriptContext:AddCoreScriptLocal("CoreScripts/MainBotChatScript2", RobloxGui) -- Developer Console Script scriptContext:AddCoreScriptLocal("CoreScripts/DeveloperConsole", RobloxGui) -- In-game notifications script scriptContext:AddCoreScriptLocal("CoreScripts/NotificationScript2", RobloxGui) -- Chat script if useTopBar then spawn(function() require(RobloxGui.Modules.Chat) end) spawn(function() require(RobloxGui.Modules.PlayerlistModule) end) end scriptContext:AddCoreScriptLocal("CoreScripts/BubbleChat", RobloxGui) -- Purchase Prompt Script scriptContext:AddCoreScriptLocal("CoreScripts/PurchasePromptScript2", RobloxGui) -- Health Script if not useTopBar then scriptContext:AddCoreScriptLocal("CoreScripts/HealthScript", RobloxGui) end do -- Backpack! spawn(function() require(RobloxGui.Modules.BackpackScript) end) end if useTopBar then scriptContext:AddCoreScriptLocal("CoreScripts/VehicleHud", RobloxGui) end scriptContext:AddCoreScriptLocal("CoreScripts/GamepadMenu", RobloxGui) if touchEnabled then -- touch devices don't use same control frame -- only used for touch device button generation scriptContext:AddCoreScriptLocal("CoreScripts/ContextActionTouch", RobloxGui) RobloxGui:WaitForChild("ControlFrame") RobloxGui.ControlFrame:WaitForChild("BottomLeftControl") RobloxGui.ControlFrame.BottomLeftControl.Visible = false end